So this week I thought I'd share a bit of change in my life. It's not earth-shattering or anything, but it's certainly different for me. I'm not actually a Luddite (even as I use the term jokingly when describing, e.g., my hatred of JavaScript), but I do often think we over-rush change. In particular, I think we lose good things about the "old ways" in our rush to adopt the newest toys. For instance, right now as I write this I'm also ripping CDs on the same computer.

But that's not what I'm going to talk about here, though I do enjoy talking about CDs and music. This post is about an instance of the opposite problem: when holding on to the old ways is doing more harm than good. That makes it sound more grandiose than it actually is. This post is about setting up my (first) smartphone, the mechanical details, and some small reactions to it.

Burn it to the ground

The new device (I'm going to work very hard not to call it a toy, as it's increasingly not just a first world thing anymore) wholly replaces two existing pieces of technology, in addition to the new things it brings.


This is the obvious one: a dumbphone. I have owned two previous phones, and in both cases they have been replaced when they are physically no longer working. I got the first one in seventh grade, when I started spending more time away from home: this meant it was a tracking device in two ways, not just the usual government one. It lasted through (I want to say two) battery replacements over seven years until it died during my interview process at Red Hat. The second one didn't last as long - one battery replacement and about five years, if my math is right - and it's not hard-dead in the same way, but it's close.

Obviously the new phone makes calls and tracks me, so functionality is wholly superseded.


For a couple years now I've also owned a used device (happens to be an iPod because of price and disk size) on which I ran the Rockbox unstable port. It plays music - even my Music Nerdâ„¢ formats (Vorbis) - and has worked surprisingly well, modulo a few crashes. I did manage to get the new device to play music, though it took a surprising amount of effort due to the size of my library. More on that presently.

New device

I don't want to plug a particular manufacturer, but suffice it to say that the device has the following features:

  • android (happens to be 6/Marshmallow; more later)
  • unlockable bootloader from manufacturer
  • works on my cell provider of choice
  • 3.5mm TR*S jack
  • enormous microSD capability

I'm also indebted to my friend A.J., who knows more about (ab)using mid-line technology than anyone else I know, and patiently explained a lot of the ecosystem to me.

Unlock bootloader

As I mentioned, the manufacturer allows bootloader unlocking (which translates into eventual rooting of the phone). One catch: gotta turn it on in Android. And it's hidden in developer mode.

I'm sure someone thought this piece of interface was Very Clever, but to turn on developer mode, you go into Settings, then all the way at the bottom About Phone. Then you tap on the Build number ten times. After the first five, it starts displaying a countdown of "You are # clicks away from becoming a developer", which makes me wonder why they even bothered. (Side note: I'm pretty sure it's five, but I can't actually test because when I click on it now it tells me that "No need, you are already a developer".) The whole thing just seems juvenile.

Developer mode on, you go into Developer Options and enable OEM unlocking. From there, I just installed the appropriate parts of the Android SDK (requires Debian testing; the right bits aren't in Debian stable at the moment) and followed the manufacturers instructions and signed away all my rights to them ever fixing the phone for me. Not that they ever would.

Then after a factory reset and activating the phone again (why even...), I can actually start setting it up properly.

Encrypt phone

Not much to say here. I did this before adding data to the phone to save time re-encrypting it later. Into Settings, then Security (under Personal for some reason and not Device) and encryption controls are right there.

For an entertaining digression, I did some back-of-the-envelope calculations on the maximum amount of entropy available for the various forms of unlocking:

  • First, there's PIN. The maximum number of digits is 17; there are ten possibilities for each digit. I'm going to be lazy and call the upper bound on number of possibilities 10^18, which is almost 60 bits.

  • Next, we have the pattern unlock. This one actually is the most complex to calculate well; I tried to snipe Kit into doing it, but she wasn't having any of it. There's a 3x3 grid of dots; you can start anywhere (though orientation matters) and go from any dot to any other dot as long as you don't repeat. The weird caveat is that you can't jump over dots: that is, you can't go corner to corner since you'll go through one on the side along the way. Ignoring that last property, it's a bit over 9 factorial for the number of possibilities; call it 10 factorial to gratuitously overestimate. Nearly a whopping 22 bits.

  • Finally, we have password. This one's easy again: 17 character maximum, no non-ascii non-printable characters permitted (so 94 possibilities for each digit). Again with the lazy upper bound: 94^18, so almost 118 bits. This is the clear winner.


Add SD

Storage is weirdly cheap now to me who grew up when 1.44 MB floppies ruled the land and CDs were still high-end. A 128 GB SD card that has data transfer rates of about 80 MB/sec costs $40 - and is smaller than my thumbnail.

Android Marhsmallow has a new feature over previous versions of Android: the ability to "format as internal" a SD card. That is, instead of being a removal item, it is treated as part of the system storage: so applications can write there and enjoy its high speed, but the SD card cannot, they warn, be used with other devices.

(This is not quite true. It's just dm-crypt, so if you know the keys and are handy at the command line, you can load it just fine. It may be a better approach than what I did for the next step.)

The final thing to do is move system data that's on the (actual) internal storage onto the microSD. This seems inconsequential, but it actually causes the system to change what it presents as the system data store. This has consequences for mounting it.

Mount it

The device doesn't really export a filesystem per se (because that would be Hard) but rather speaks a network protocol called MTP. (It will also speak PTP, but will only export the Pictures/ directory over this protocol, so it's basically useless.)

However, the operation I'm trying to do here is to rsync my entire music library (all ~75 GB of it) onto the SD card. So I really do need a filesystem. The obviously named mtpfs doesn't work (it likes to crash instead of mounting), but jmtpfs works just fine.

mkdir ~/mnt
jmtpfs ~/mnt
# rsync data here
fusermount -u ~/mnt # unmount when done

Looking inside the mounted phone, what you see will depend on whether you moved data onto the SD card or not. If not, you will see a volume called Internal Storage the size of the phone's (actual) internal store. If you did, you will see a volume called something like ManufacturerName SD card. The phone seems to not provide access to both, which is irritating and took rather a long time to figure out.

The real difficulty comes in getting the rsync command right. Normally when I rsync, as I imagine is true for most casual users, it's happening over SSH. So we want flags like -z, for compression, and a whole host of other things. These work fine because the underlying filesystem - and the SSH interface - behave in a reasonable manner. MTP does not. In particular, there is: no such thing as a rename, no such thing as a partial write, and no way to query the other end for a checksum (which rsync really wants to do).

So to start with, we need some standard rsync flags: -rvP --delete. Recursive, verbose, partial files (not strictly needed) and delete extraneous (for modifications and temp file clearing). To that we need to add some flags to work around MTP: --inplace (since moving files isn't a thing rsync can do) and --size-only since we can't query for checksums easily. Then there are some flags we carefully leave out: -z for compression slows everything down, and -a just adds a whole host of things we don't want. It ends up looking something like this:

rsync -rvPO --inplace --size-only --delete \
    /var/lib/mpd/music/ ~/mnt/Foo\ SD\ card/Music/

You probably want to make sure your phone's music player is completely off (no background processes or anything) while this is happening, otherwise it may aggressively scan for new files as they come in and that will make its little head explode. Figuratively. The CPU heat is real though.

root it

You can do this at pretty much any point after unlocking the bootloader, so I'm going to put it here because it's pretty standard. I used TWRP into SuperSU, which I think is pretty standard; other people have written better guides elsewhere that are probably device-specific to some degree. The result is that applications can ask for root - like my terminal emulator - and I get a dialog box about granting it (and setting some policy on that). It's actually fairly uninteresting.

The future

That's mostly it. There are a couple things I haven't gotten working, mostly around scrobbling (i.e., submission): the official application for this is frankly terrible (crash heavy), and doesn't distinguish podcasts from regular music. (And while I have no problem with the world knowing that I enjoy the audio stylings of Click and Clack, that data is not for

There are many things I like about this: the portability of the device is incredible, having my calendar in my pocket is really useful, and there are useful tools people have written. But in the spirit I opened with: this is also a severe step backward. More of my data is going to Google now (and my cell service provider, who aren't great people either), and that's been hard for me to come to terms with.

I think this is more of a forward step than a backward one, but that doesn't mean I'm not going to miss the way things used to be. It's really the only game in town.